Cranus Games Studio
Level 01
I’m an indie game developer with over 30 published games under the Cranus Games label. In Unity, I’ve worked across a wide technical range — from Animator state machines and blend trees to multiplayer networking, custom shader development, and AI behavior systems.
Procedural generation, physics-based mechanics, and performance optimization are areas I genuinely enjoy pushing. I also integrate 3D modeling and texturing workflows into my pipeline using Blender and Substance Painter.
Level 02
43 GAMES · JOIN THE BATTLE · CLICK TO PLAY
Level 03
Indie game developer
Cranus Games Studio
© 2025 Emirhan Aycibin — Cranus Games Studio
Level 04
Unity Games
Applications
Level 04
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